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League of Legends Patch 10.7: Full notes and updates. This change will only be applying to Ranked Solo/Duo for right now. Riot will be looking into adding it to Flex and Normal games, but since. Gangplank's attacks apply a poison that deals 5 (+1 per level) damage per second for 7 seconds and reduces incoming healing by 40%. Parrrley (Q) Gangplank shoots a target unit dealing magical damage based on attack damage and can trigger on hit effects in addition to the ability's effects.
At 5 GV charges, his next basic attack against a champion deals an additional physical damage and empowers Gangplank's Attack Speed by increasing in potency over the next 3 seconds.If Gangplank can Double-Twist to release a release, he will apply a GV charge of Formality.Hitting a champion with a charge of Formality causes Gangplank to briefly.
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- 5Additional Content
Abilities[edit]
Self
Enemies
Evelynn's Lasher strikes in the target direction, dealing 25/30/35/40/45 (+30% of Ability Power) magic damage to the first unit hit and causing Evelynn's next 3 spells or attacks on that unit deal 10/20/30/40/50 (+25% of Ability Power) bonus magic damage. Then, Evelynn can recast this ability up to 3 times.
Recast: Fires spikes through the nearest enemy, dealing 25/30/35/40/45 (+30% of Ability Power) magic damage to all units hit.Refunds 60% of Hate Spike's cooldown if the Lasher hits a monster. Hate Spike prioritizes the target Evelynn is attacking.
Dart Damage: | 25/30/35/40/45 (+30% of Ability Power) |
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Bonus Damage: | 10/20/30/40/50 (+25% of Ability Power) |
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Spike Damage: | 25/30/35/40/45 (+30% of Ability Power) |
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Enemies
Evelynn's next basic attack or ability against the accursed expunges them, slowing them by 65%.
Expunging a target will refund Allure's mana cost. If the target is cursed for at least 2.5 seconds she also Charm icon charms them, as well as applying additional effects based on the target type.
Against champions, the expunge also reduces their magic resistance for 4 seconds.
Against monsters, the expunge deals bonus magic damage and the charm lasts for 2 more seconds.
Magic Resistance Reduction: | 25/27.5/30/32.5/35% |
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Bonus Magic Damage: | 250/300/350/400/450 (+60% of Ability Power) |
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Enemies
Evelynn also gains 30% bonus movement speed for 2 seconds.
Gaining Demon Shade resets Whiplash's cooldown and empowers the next cast.
Empowered Active: Evelynn dashes toward the target enemy, dealing increased damage as well as damaging all enemies she passes through. On-hit effects are only applied to her target.
Magic Damage: | 55/70/85/100/115 [+3%(+1.5% per 100 AP) of target's maximum Health] |
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Empowered Damage: | 75/100/125/150/175 [+4%(+2.5% per 100 AP) of target's maximum Health] |
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Enemies/Self
Enemies caught in her reveal are devastated, taking magic damage, doubled against enemies below 30% of their maximum health.
Magic Damage: | 125/250/375 (+75% of Ability Power) |
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Lore[edit]
Within the dark seams of Runeterra, the demon Evelynn searches for her next victim. She lures in prey with the voluptuous façade of a human female, but once a person succumbs to her charms, Evelynn’s true form is unleashed. She then subjects her victim to unspeakable torment, gratifying herself with their pain. To the demon, these liaisons are innocent flings. To the rest of Runeterra, they are ghoulish tales of lust gone awry and horrific reminders of the cost of wanton desire.
Evelynn was not always a skilled huntress. She began eons ago, as something primordial, shapeless, and barely sentient. This nascent wisp of shadow existed, numb and unroused by any stimulation, for centuries. It might have remained so, had the world not been upended by conflict. The Rune Wars, as they would come to be known, brought an era of mass suffering the world had never known.
As people across Runeterra began to experience a vast array of pain, anguish, and loss, the shadow stirred. The nothingness it had known for so long had been replaced by the manic vibrations of an agonized world. The creature quivered with excitement.
As the Rune Wars escalated, the world’s torment grew so intense that the shadow felt as if it might burst. It drank in all of Runeterra’s pain, which it experienced as boundless pleasure. The sensation nourished the creature, and over time, it transformed into something more. It became a demon, a ravenous spiritual parasite that fed on the basest of human emotions.
When the wars finally ended, the world’s suffering waned, and the demon found itself growing desperate. The only pleasure it had ever known was born of other creatures’ misery. Without their pain, it felt nothing, just as it had in its earliest days.
If the world would not provide the suffering the demon needed to thrive, it would have to make its own. It needed to inflict pain on other beings so that it could experience that elation again.
At first, catching prey was a challenge for the demon. It could move undetected in its shadow form, but to touch a human, the creature needed to manifest as something tangible. It made several attempts to fashion a physical body from its shadow-flesh, but each result was more monstrous than the last, scaring off her prey.
The demon realized it needed a shape that was pleasing to humans, one that would not only lure them right into its claws, but would offer them ecstasy born of their own desires, so that their pain would be that much sweeter.
From the shadows, it began to study those it sought to prey upon. It tailored its flesh to their liking, learned to say what they wanted to hear, and to walk in a manner they found alluring.
In a matter of weeks, the demon had perfected her physique, leading dozens of enamored victims to be tortured to death at her hands. Though she relishes the exquisite pain of each of her victims, she always finds herself wanting more. Each human’s desires are so small, and they always expire too soon. Their pain, too fleeting to give her anything more than tiny morsels of pleasure, is just enough to tide her over to the next feeding.
She yearns for the day she can plunge the world into utter chaos, and she can return to an existence of pure, rapturous ecstasy.
Patch History[edit]
Patch Version | Balance Changes |
Patch 8.20 | |
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Patch 8.4 | |
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Notable Players[edit]
Additional Content[edit]
Champion Information[edit]
- Evelynn Champion Spotlight | Gameplay - League of Legends (New)
- Evelynn: Champion Spotlight | Gameplay - League of Legends (Old)
Skin Spotlight[edit]
References[edit]
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Champion guides for the League of Legends champion Gangplank. Find the best Gangplank build guides for S11 Patch 11.2. Our authors will teach you which items to build, runes to select, tips and tricks for how to how to play Gangplank, and of course, win the game! MOBAFire shows the top rated guides per patch, but can also be sorted by other criteria such as all-time score, author rank, or newest guides. You can also find other League of Legends Champion Guides.
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Best Rune Builds for Gangplank Top
If you're looking for the best rune build for Gangplank we've got you covered. Below you can find the most recommended rune build for Gangplank Top, as determined by LeagueSpy's calculations of thousands of Plat+ League of Legends games. If you are already familiar with how to play Gangplank this is a great resource to quickly get a good rune selection for Patch 11.2. However, if you are a new Gangplank player we highly recommend reading through some of the guides above to learn why these runes are strong on Gangplank!
Gangplank'sMost Common Top Lane Matchups
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Find Gangplank's relative advantage in their most common matchups! When you're starting a game of League of Legends you should always keep in mind if you'll be at an advantage or disadvantage against your opponent, so you can know whether to bully them or play safe. You can find detailed breakdowns of each matchup on CounterStats, and you can also check out some Gangplank guides to see how to build and play against other champions you may find yourself up against!
This counter data is for Gangplank Top in Plat+ games. The win percent shown is the enemy champion's win rate against Gangplank.